Here I am again with new experiments, this time after the game of the MOLES I kept thinking about those little games that can be made with HYPE and I wanted to do something different. So I start to think in those games that can be played without any button, not even in the main menu.
This time I made a little shooting gallery game with a character making the shooting and a menu without "buttons".
OK, I really like to make one button games and now I want to make "No button games" and I think there is so many possibilities, I started a series of games, all of them has physical buttons on the screen to roll over and do something to interact in the games and wow, there a bunch of ideas. Let's see what happens.
PD
I'm still selling comercial games with partners and using different game engines, but I really like to use HYPE to make my experiments. Remember... more limits you have, more creative you become.
Originally there were ducks flying from side to side and the name was "Duck busters", I have the animation of the ducks and everything, but I was experimenting with random positions in the screen with this little circles and it was also fun, LOL, and YES I made the animation of the targets cracking, but in the testing I wanted them to be quicker so I get rid of the animation and let change positions faster.
Thanks for the nice comments, I'll keep making this little games