I was just approved to release my 2 player game board for the game Hnefatafl (Nef Ah Tah Ful) into the iTunes App Store last night.
The game is a drag and drop with some animation in the illustrated guide and was designed in Hype 2.0 and reworked in 3.0.
The game is an ancient variant of chess and was created as a way for 2 players to interact on the same iPad surface.
I took the Hype document and imported the HTML 5 into Xcode 6.2 and finished up the process.
No third party interpreter.
Hype is a great prototyper and as I expected a wonderful way to make apps easily.
Thanks I don’t think it will be a big seller
But it was a proof of concept mostly. I am working on a large interactive kids book and I wanted to make sure I could make the transition with a smaller project.
I have to say though that it is remarkably easy to move the project over to Xcode.
I am putting together the how to and I hope you all will get some value from it.
This version of Hype and Xcode are made for one and other
I will have that webpage posted by Thursday of this week.
I am making sure it is cleaned up along with code you can cut and paste into your own project as well as a couple of screen videos.
I will post the link in this forum and also send direct links to all who have shown interest.
Geoff,
Glad you like it I also posted it to Youtube and Instructables.com as well so hopefully it will help you with your apps.
I am still working out the kinks in a tutorial using SWIFT but that shows real promise and is even easier.
This is great stuff that a great many of us can use. Thanks for this.
Coming from the marketing side, I suggest a name change to something people can remember and spell so that they can find it when they are looking for it on the App Store. It may be too late, but If people can’t find it, they can’t buy it.