Thanks all!!
@TYancy Ha yeah, to be honest I wanted this to be a concept piece, and if I made Starbucks card reload money I would be happy
I have a much bigger project that is an interactive kids book so this was my way to test the waters with Hype to Xcode.
The game Hnefatafl is such an old artifact of pre-chess that it really only appeals to hard core followers of Viking history and the game itself.
I was drawn to it as I love chess and wanted to research which games led to the development of modern day chess.
Saying that… sales surprised me. I was able to pay myself back my $99.00 apple developer fee since it’s release so all in all I am pleased.
Regionally I have sold more in Norway Finland and the UK than anywhere else which makes sense. Many of the Hnefatafl tournaments are played there,
I do plan an upgrade to it this summer with a training mode using a simple javascript AI so we shall see how that goes.
Another thing I have noticed with Hype Pro… folks wanting to push Hype further in the game space and I think a lot of simple games can be made this way. If you are looking to make “Doom” or “Sonic” Hype is not there yet.
But thinking of new ways to challenge the casual gamer you can make lots of games.
I will be releasing another small game for kids 4-7 shortly between now and the big app/ebook release and will post the tutorial on my process in Hype as well as the Xcode and Android ports.
Can’t wait to share