With the release of Chrome 66, several of my delivered projects are now broken. I’m playing a song or sound when a scene loads - but this now doesn’t work. Connecting to a button works but this is just an added step for the user - even confusing.
I’ve tried assigning the “Play Sound” action to the timeline, but that doesn’t work either.
Is there another javascript or other solution?? It seems that functionally, assigning playing a sound to another action other than “mouse click” should work similarly.
Using a project with several scenes, If I use a “menu page” say in “scene 1”, can I use that “mouse click” action to begin playing audio in “scene 2” then transition to scene 2?
I would think assigning the action to a Mouse Click should solve. Perhaps a Mouse Click to the next scene with a "Play Audio" attached would overcome this obstacle.
Wasn’t thinking clearly; apparently I didn’t use scenes on the project I’m scrambling over - separate files accessed with “goto URL” action. Luckily, I’ve tested some ‘copy/paste with animations’ and it seems I can quickly go to a multi scene approach.
I’m assuming your on an Android Tablet in a Kiosk situation? Let me know if not. You can change these settings in Chrome if you control the device. Open: