Well, I’m not a fan of the notch. This is one of the reasons I changed the 10-year plan. Designing for the notch was slowing me down. There is another solution. It’s more difficult…
Basically, and theoretically, you can use Swift to detect the device that is in use. If it’s an iPhone with a notch, you can load the scene that has been specifically designed for that device.
Although, I have been batting with this issue while building “Apparatuses”. I went with the CSS fix.
Is that not what you’re trying to do?
Basically, I have a background image. I use CSS to keep the content off the notch, but the background pattern can fill the notch to make it look nicer.