Experimenting with an interesting pipeline if anyone’s interested.
- Add .bvh import script to Moho.
- Export as SVG image sequence.
- Create sprite sheet in Sketch (etc).
- Import to Hype as sprite sheet.
Here’s a fairly simple example. It displays 65 frames from a larger animation. On display is the default bone structure - I believe they can be assigned to illustrations done in the program.
MoCap_SVG.zip (88.7 KB)