Hi,
Any idea of how I could implement sound synthesis in Hype to apply it in Physics (so that sounds are produced and change when objects collide).
Thanks.
Hi,
Any idea of how I could implement sound synthesis in Hype to apply it in Physics (so that sounds are produced and change when objects collide).
Thanks.
the included matter.js provides a collisiondection. one example with hype involved: https://www.dropbox.com/s/sy30ejukvbvbq9w/Game_Car_switchScene.hype.zip?dl=0
instead of switching the scene youwould play a sound …
be aware of browserrestrictions of playing sound without userinteraction!
I’m still on 3.6. Do you have a version that I can use?
TIA
sry, no
Schade
I’m on 3 3.6.8
But thanks anyway…
The original thread @h_classen example comes from is 3.x
though … there’s no example for matter.js’s collision-detection. a quick search in forum also only provided beta-examples and is Matter-access through hype not anyway just within Beta?