I would love it if I could trigger multiple symbol-timelines from one action list, due true function
call(). I cannot find a solution in doing this. And I would not like to make many timelines and or scenes.
Look at this screen below. Here I have selected a
close_btn symbol. Setting a mouse event on this symbol, I would want to select all mouseLeave animations created in all of the submenu symbols.
So that when the close button gets clicked all the submenu’s animate out.
Live version of this mockup.
For me, this is a more logical approach to connect elements on the canvas with interaction. I would give my head the posibilties it is thinking of.
But I could be all wrong and it is possible only not in the way my head thinks. If so please entlighten me.