Here is my maybe stupid question: I'm making a small detective game for my friends party.
The goal is: they "travel" between 3 castles and opens in random order different evidence in every castle. All castles and evidences are different scenes with own backgrounds. Very important to save buttons state with evidence stay pressed after jumping to scene with evidences (players would choose what evidence they want to investigate) - I have already tried some of tricks from forum but can't solve it. I really need your help!