The breakpoints are not very useful, not without scaling working properly, as someone only needs to change the width of their browser screen to find a spot not covered by a breakpoint. I was working on an app for iOS with Hype. I had to create breakpoints for the iPhone 4, 5, 6 and 6+. Also, there was a breakpoint for the iPad. That doesn’t include Android or desktop, which vary even more. Adding breakpoints dramatically increases the size of the project.
It would be easier to set breakpoints to ratios… 3:2, 4:3 and 16:9 …then it would be more cross-platform compatible. Even though the iPhone 5, 6 and 6+ have the same ratio, it was three separate breakpoints for my project.
That’s what I miss about Flash. The whole view would scale and maintain ratio. With Stencyl, there’s a camera view, so the excess outside can be cropped - allowing for full-screen views.
“Drifting apart” is a great description of what happens in Hype. Here’s an example…
Even though the “Preserve aspect ratio” "Shrink to fix was selected, it basically does nothing, as the other actors go where they feel like going.
I work with SVG files, so scaling is not an issue for image quality. However, when those images don’t stay in their relative position, then the project is ruined. I played with the “Flexible layout” settings, but the results were underwhelming.