Get Control of & feedback from Webpage Or iOS/Mac App using the (newish) WKWebView

My thinking is that this could be used to add Achievements and High Scores to games made with Hype, then ported to iOS. I haven't gotten to that part yet. I'm still trying to get games to work.

This week I got closer with Full-Screen mode and scrolling games. I'm not quite sure how to get the two working together. Anyway... with closer to native performance, a WKWebView template (in Xcode) could be cooked up to make it easy to port Hype games to Mac and iOS. If the document scaling issue gets fixed... Scaling content together - #5 by MarkHunte ...then I can create a game once and port it to multiple platforms.

I highly suspect that the WKWebView will be available on the new Apple TV, but I'm waiting to see what happens when the new model is announced. If it is available, that's the equivalent of creating console games.

This has been a dream I've been working towards for decades, so it's very important that I get this WKWebView stuff straightened out. Right now, it seems a little too bleeding edge. I tried building a WebView in Swift, then converting it to WKWebView, it was not as easy as I thought it would be. I think @jonathan is on to something, as I remember seeing some issue with iOS 8 vs iOS 9. I forgot exactly what it was though.

This is an area where Hype can kick the competition's ass. I'm a web developer. I hate making apps. Hype should export to Xcode and have ways to support common iOS features, like Game Center.

The nice thing about Hype is that if they don't do it, I only have to figure it out once. I'm thinking that porting Hype games to iOS should be a chapter in the book. I haven't decided what to do with templates / downloadable Hype projects yet. I might make them freely available at my site or the source might be available through the book.