I'm having an issue where I have a cup of coffee silently poured into cup on the main timeline. I then creatws a separate timeline called "drinking" where the user can tap on the coffee cup to trigger a sound of the coffee being drunk and the coffee disappearing. The user should then have the option to tap the coffee cup again to trigger a pour sound and the coffee refilling. The user should be able to then repeat the behavior as many times as they want. The problem is that I can't get it to work properly. The audio overlaps. Tapping the coffee the first time works causing it to be drunk, however if the user taps again it doesn't refill. Can someone help me fix this? It's a fairly simple, straightforward animation. Basically:
- Cup silently fills up.
- User taps cup=coffee sipped with sound effect.
- Tap cup again=coffee is refilled with sound effect.
Like I said, this overall animation should be looped so the user can drink and refill as many times as they want.
I uploaded the Hype file for fixing. See Google drive link:
https://drive.google.com/file/d/1SSRYctOR2t4Hg0Eo_mfJ-gVfBBykdeYy/view?usp=sharing
Any help would be much appreciated!