Physics engine which compliments hype?

Has anyone here tried to combine with another engine successfully?

I was messing around with matter.js since hype doesn’t do what i’m trying to do for an experiment which is physics collision beyond squares. Polygons , hexagons, complicated shapes. But the engine it’s built on is capable of it. So I’m assuming you guys have stripped a lot for the sake of filesize which is pretty great in most scenarios.
Got it to work very easily using matter.min but matter from what I found has a very limited documentation, very few examples and started to look for other engines. The only support I found for matter is
and decompiling
If any of you know any good engines that do physics well which are low filesize that would be amazing.


You may want to read through this popular thread

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I’ve been experimenting with Crafty.js, I haven’t seen much difference in it vs Hype as of yet. But I’ve only tried the basics so far.