Has anyone here tried to combine with another engine successfully?
I was messing around with matter.js since hype doesn’t do what i’m trying to do for an experiment which is physics collision beyond squares. Polygons , hexagons, complicated shapes. But the engine it’s built on is capable of it. So I’m assuming you guys have stripped a lot for the sake of filesize which is pretty great in most scenarios.
Got it to work very easily using matter.min but matter from what I found has a very limited documentation, very few examples and started to look for other engines. The only support I found for matter is
http://brm.io/matter-js-docs/
and decompiling
http://brm.io/matter-js-demo/
If any of you know any good engines that do physics well which are low filesize that would be amazing.
Thanks