Hi all, I really love Hype and I’m trying to pull out of it all its power!
I would like to have more control on the gravity/accelerometer:
enable/disable device device tilt it in runtime (to make a mobile device control it, but only when the user push a button, but having the gravity affects a desktop computer all the time for example)
change the gravity direction in runtime (to simulate rain angle changes for example)
change the gravity amount in runtime (to simulate different planets gravity for example, without switching symbols)
get accelerometer values through Hype (since a way to get them is already implemented)
What is possible to do right now, even with some hacks?
Thanks for the feedback! There’s been a lot of interest in controlling the scene/gravity properties. You can check out this lengthy and earlier thread:
I don’t think there’s really much that can be done from that list right now without excessive and unsupported hacking (of which that thread talks about some of @Photics attempts).