Monster Killer (for Halloween)

Monster Killer

In Monster Killer, the eerie power of the Moses library awakens, enabling precise gesture recognition to hunt down spectral foes lurking within the haunted scenes. Using the Moses recognizer, this spectral hunter detects chilling gestures such as circles, V-shapes, and the sinister Z, conjured by the player’s movements within a specified ghostly area. Each recognized symbol must match a sequence—foretold by data attributes—that unlocks the cursed gateway to the next scene. The sampler, a phantom-like tracker from the Moses library, captures the player’s gestures, while recognizer patterns identify them in real time, ensuring each movement is precise enough to pass the ominous ritual. Each successfully matched gesture triggers custom behaviors, creating an unsettling visual feedback, while the next required symbol materializes in the “GestureNext” element as if by supernatural command. Once the final symbol is drawn, the current scene’s soul is vanquished, and the game advances

MonsterKiller.hype.zip (1,7 MB)

Happy Halloween :zombie:

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Ahahaha, that's great!!! Happy Halloween :jack_o_lantern:!

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