Master controller rigging animation

As suggested in this proposal: If Hype fixed relative timelines in symbolAction they would act like morph targets with live preview. TimelineActions already allow morph targets using relative timelines but can only be seen after previewing.

https://forums.tumult.com/t/inconsistency-in-relative-timelines-symbol-actions-vs-timeline-actions-vs-api/19257?u=maxzieb

1 Like