I am trying to do a full screen animation that starts at the top of the screen and briefly touches the bottom of the screen before moving back up.
However, after extending the page length to 4096 px, and unselecting Scale for Height, my animation starts at the top, goes down to beyond the visible screen maybe 20-30 px below it AND THEN comes back up. This has the effect of making it seem as if the animation goes from top to bottom, stays at the bottom for a few seconds AND THEN moves back up. This spoils the animation.
The broader context is, I am used to doing creating ALL objects in percentages of the viewport which would adjust everything percfectly regardless of screen size. Now, doing everything in px is a bit of a learning curve. From my reading of the forums, my working theory is, set a high resolution screen size, create objects and group them. Activate all the scaling options for the group and the rest will take care of itself. In this case, perhaps due to the longer screen length, it isn’t working. Am sure there is an explanation and way you out can share with me!
How can I solve this?
Trial1 copy.zip (507.7 KB)