Making elements stay in place from scene to scene

I'm trying to create a game, and there are certain elements I'd like to keep in place from one scene to another - namely, a countdown clock (that doesn't start over on each new scene), inventory items that are acquired throughout the game, etc.

I know virtually no coding, but I'm a total pro at copying and pasting. :slight_smile: Any help would be appreciated - thanks!

You could use a persistent symbol for this purpose. The online documentation covers this well.