Keyframing physics

(Courtney Vigo) #1

Hi :slight_smile: Is there a way to keyframe physics? For example… something drags an object on screen and drops it into a cup.

(Jonathan Deutsch) #3

Yes, note that the the Physics Body Type (inactive, static, dynamic) is an animatable property so it can be keyframed like any other property (either through the Record button or by adding the property and using manual keyframes).

Here’s an example (the side bars are for show only, they don’t “hold” the element): (17.0 KB)

(Courtney Vigo) #4

So I found out that you can actually key frame physics into the animation by simply using the record and turning the physics on at the point you would like it to be applied! Easy!

(Courtney Vigo) #5

Thank you! It was much easier than I thought.

(Jonathan Deutsch) #6

Glad that is what you needed!