I am making a small game for my grandson who is two years old. It will principally run on an iPad and he will be able to drag an object (his cat) through a simple maze. I would like the object/cat to stay on the paths and not glide right over the hedges… I saw a Topic with Drag element limited by container, it constrains the object inside a box but I would like the box to stop an object from entering it thus keeping the cat to the path. I wanted to use the physic engine to define the boundaries but it didn’t work.
Thanks for your help