I have no trouble controlling timeline with scroll afterwards, my problem is to batch import a sequence of images (like using a sprite sheet structure), but then convert the sprite sheet into FRAME BY FRAME INDIVIDUAL IMAGES ON A REGULAR TIMELINE.
Sure, I can make that importing image after image, frame by frame, but I am looking for a way to automate that, so It would be easy to import 300 frames or more.
So, if I have a sequence of images or a gif, and load into a sprite sheet inside HYPE, great. But then, how do I, in a automated way, transform that into frame by frame. Is there a command, or code, or some way to do that easily? The size of final animation would not be a problem.
But I need that to work like old animation, frame by frame images.
The Easiest way after not going for a movie or a sprite sheet as a container … place first image on frame and use Hype AnimationFrame to increase the frame number and set the image resource using setElementProperty, in my opinion.
There’s not really a way to automate this, but I would be curious on why video/spritesheets don’t do what you want. Also for 300 images I strongly recommend a video format since it will be the most efficient.