Image Sprite Adjust FPS timing after Import to timeline

I might have said this before but imagesprite feature to Hype 4 is out of this world amazing. The more I use it the more it feels like it needs improvements. That said, would love it if Hype can give its users the ability to re-adjust timing or fps after its been imported to the timeline. Sometimes its hard to nail the right frame rate from the first try and the current workflow makes it a bit of a complicated task which consists of reimporting the images and changing the frame rate from beginning to end (re-adjusting, repositioning the keyframe blocks after)

[x] Nice to Have
[x] Kinda Important?

You can change the framerate after the fact; just select the sprite sheet element and in the Element Inspector click Edit Sprite Sheet…

42%20AM

(of course I know you have another request for making it easier to see what that framerate will actually look like. Also having it be draggable on the timeline would be nice.)

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totally overlooked this, thank you

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