Hey everyone, apologies if this has already been covered. I searched but could only find deactivation of the page turn transition on separate scenes. I want to create a basic game where certain conditions are met on one scene allowing the user to proceed to the next scene via swiping with page turn.
Imagine having to put in the correct code before being allowed to progress to the next level. Initially the user can’t go anywhere, the page turn is deactivated, but once the correct code is used the page turn becomes active and the user can then swipe left to progress.
It could also work more simply where the user has to get to the end of the timeline before the page turn becomes available (or alternatively when a certain element enters viewport).
Nothing concrete there sorry, but I’m just assessing my options and seeing what is doable while I decide on how to design the level progression. Any ideas or input much appreciated!