Frame Rate Animation

Finally, a question I can actually answer like Mr. Deutsch does… with authority.

I am an animator, Disney trained btw… and to quote the best Animator I ever worked with (Richard Williams), It is not the frame rate at all that makes quality animation, it really isn’t ask Hanna Barbera and the 12 fps Flinstones, Jetsons, et al that shaped our childhood and made them a buttload of cash.

Do not lose your minds over frame rates. It is not that big a deal in the BIG picture of what an animator does. I know this may sound like heresy to web animators, but it is not. 24 or 30 fps or what ever is baked into Hype is AMAZING. You should be sending TIP money to all the Hyperactives who made this animation tool do what it do. It’s that good.

The most important lesson one can learn in animation is not mastering the frame rate, it is animating so that the Character you are creating is BELIEVABLE. I place this right up with oxygen in the food chain of shizz you need to know about animation. It does not matter if you draw stickman or you tool is HYPE 4.0mg .

What matters is that you inject the animation with some character - because it makes one want to watch - you know, like good storytellers do.

I included a link to Mr. Williams work - so you can see what good/great looks like - fun fact - most of roger rabbits success was due to not using a 24 fps rate, but adjusting as needed, lots of 12 fps worked even better than the 60 fps for slow motion-y effects.
Lastly remember what Mr. Williams told a young tweener back in the day: ››

“Do not lose your mind whining about frame rates, become a better storyteller and inject believability into your animations.” Everything will take care of itself when you do that.

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