There’s plenty to like about Flinto. When you limit possibilities you can often achieve a faster UI, this is part of the tradeoff. State-based animations like those in the beginning can be achieved with alternate+relative timelines, and Hype gives a lot more flexibility towards individual animations plus all the extra goodies . But the model is more compex and not always as visual. There’s definitely room within the tradeoffs for improvements and stealing an idea or two. (Also the scrolling demo in particular is nice!)
Magic Move would also accomplish a lot for this if it were to be a more scene based approach.