Ejecta: HTML5 on iOS AND tvOS!

I’ve been following the tvOS development scene closely looking for a way to use Hype content on the AppleTV and as you probably know WebKit and Webviews are not supported in tvOS. Recently I’ve come across a library that allows HTML5 content to be run natively on iOS AND tvOS (the holy grail).


My question is has anyone used the library to successfully port Hype content to tvOS? My quick search on here says not.

I’ll hopefully be taking a look at it soon.

Also have the Hype developers looked into this?


Ejecta is like a Browser without the Browser. It’s specially crafted for Games and Animations. It has no DIVs, no Tables, no Forms – only Canvas and Audio elements. This focus makes it fast.

Hype uses DOM and lots of DIV elements.

It seems to be able to take existing HTML 5 code and convert it to canvas? Am I wrong?.

I’m not seeing where it says that.

Chances are your Impact games run without modification – apart from controls and screen size – on Ejecta.

The main site is about Impact… http://impactjs.com …which seems to be Canvas based… http://impactjs.com/documentation/getting-started#html-files

Hype does not use Canvas… http://tumult.com/hype/faq/#doestumulthypeusecanvas

Our output does not currently make use of . All animations are based on DOM manipulations driven by JavaScript.

Maybe things can chance :slight_smile: