As an animator, its necessary to loop animations of an object easily within symbols and be able to call the looping timeline in the symbol or stop the looping (call another timeline in the symbol that isn’t looping). Currently there is a work-around in Hype that is not the easiest to use. It would be awesome if there was an option that was quick and easy to use that would cut down the work time that is necessary in the current work-around. In Sencha Animator, there was an option that was quick and simple:
Is there a possibility in future Hype updates that something like this will be implemented?