I have created a symbol that is currently located in the resource library. I want to run a function that will add that symbol to the scene (without it already being on the stage). Anyone know of a way to achieve this?
Dynamically add a symbol from the resource library
MarkHunte
(Mark Hunte)
#2
I do not think you can.
I would suggest having the symbol off stage and move it on stage when you need it.