Hi
I customer asked if a row of buttons can get bigger when the file is being used on a phone.
The scene is flexible so that works just fine but is there a easy way to just increase the size of an object depending on the scene width?
I tried t create a new layout but that did not work out well.
I think I would also use an additional phone-only layout for this, with a breakpoint around 480px wide. Adding the row of buttons to a group and setting scaling properties for that group should help you size this up and down based on the device width. If you can share a demo document we can help you get this sorted out.