¿Por qué no los dos? ¯\_(ツ)_/¯
Godot is a game engine, which has been improving nicely in recent years, but it's not the same tool as Hype. It's like saying, “Goodbye refrigerator, I have a pickup truck with air-conditioning.”
Personally, I've tried to make web games with Godot. Here's an enlightening little experiment that you can try…
- Step #1 — Create a new and blank Godot game
- Step #2 — Export that game to web
- Step #3 — Measure the size of the exported files
Unfortunately, even though I like Godot, that was non-starter. I like Tumult's lightweight approach to solving web problems. They definitely need to get moving again, as it's been five years since a major update, but Godot was not a replacement for Hype.
Meanwhile, Hype is not a subscription. I don't have to say goodbye. ![]()