That's on the list… Ideas For Hype 5 Features… …I'm not sure why the Physics API wasn't simplified when the feature was launched.
I created the Photics-Physics-Bridge to make it easier to use Hype's implementation of Matter.js. Although, it doesn't simplify collision detection. I didn't see much interest with version 1.0 so I didn't keep going.
There was also a game jam… 🕹 "Year of Fun" …but not a lot of participants. This is one of the reasons I've been hesitating to write a game development book. (It could be about Hype, Godot, and/or general web games.) Is there really a demand for this anymore? A lot of people seem to be content to endlessly watch short videos online.
A bunch of games were just launched on YouTube… Playables are now on YouTube - YouTube Blog …and I just wasn't excited about it.