I have been digging through the forum to see if I find a solution for my problem but haven’t quite found it. Hope someone can give me a tip.
I have an image that animates on and keeps animating through the 15 seconds the banner is supposed to last. Additionally i have a button with two states - Normal and Hover - created with a same-size-as-canvas empty rectangle, since I need the cliccable area to be as big as the canvas. Then I have a “dummy” button, just a cutout from a sprite that has to states, hover and normal. I’m trying for the hover state to be triggered from a “Continue” action on the “real button”. that’s working so far. But when I add a Mouse Out button action for it to return to its original state something is not working. Not sure if I am being too clear explaining this so, please take a look at the attached project.
plane_button_test.zip (83.4 KB)