I have several audio triggers along a playing timeline and each new sound either clips the older sound (Drum or cymbal hits) or loses the attack or beginning of the newly triggered sound, it’s on a mobile app, is this a limitation?
Thanks
Dan
What happens when You play it on the Desktop?
AFAIK two simultaneous audio streams are not permitted (at least on iOS 10 or before) which would explain the clipping. I wouldn’t think the attack would be affected (single stream) unless perhaps there is some kind of latency issue.
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Thanks, I guess if it’s not ‘fixed’ in OS11 I’ll have to try to shorten the files so it’s not as apparent.
Thanks again
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