Apple rejected application


(chans) #1

Hello,
I make an app for game guide with hype for ios but app rejected it.

Guideline 4.2.2 - Design

We noticed that your app only includes links, images, or content aggregated from the Internet with limited or no native iOS functionality. We understand that this content may be curated from the web specifically for your users, but since it does not sufficiently differ from a mobile web browsing experience, it is not appropriate for the App Store.

Next Steps

Please revise your app concept to provide a more robust user experience by including native iOS features and functionality.

We understand that there are no hard and fast rules to define useful or entertaining, but Apple and Apple customers expect apps to provide a really great user experience. Apps should provide valuable utility or entertainment, draw people in by offering compelling capabilities or content, or enable people to do something they couldn’t do before or in a way they couldn’t do it before.

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I used cordova plugin to build app.
I has menu nav slide in-out, has plugin facebook, twitter, email, rate, search youtube function…
But apple still reject it.

who has any solution?
Thank you so much


#2

Don’t think this is related to Hype – what does your app do? Does wrapping the app in Cordova provide additional functionality that a web app wouldn’t do?


(chans) #3

They said : the App Store does not accept or distribute web apps.

We encourage you to review your app concept and incorporate different content and features that are in compliance with the App Store Review Guidelines.

For app design information, check out the following videos: “Best Practices for Great iOS UI Design” and “Designing Intuitive User Experiences,” available on the Apple Developer website.

You may also want to review the iOS Human Interface Guidelines for more information on how to create a great user experience in your app.

If you cannot - or choose not to - revise your app to be in compliance with the App Store Review Guidelines, you may wish to build an HTML5 web app instead. You can distribute web apps directly on your web site; the App Store does not accept or distribute web apps.

HTML5 is the major new version of HTML and enables audio and video to play natively in the browser without requiring proprietary plug-ins. Using HTML5, web apps can look and behave like native iPhone and iPad apps, and using HTML5’s Offline Application Cache, a web app can work even when the device is offline. With web apps, you have flexibility to deliver as much or as little functionality as you desire.

To get started with iPhone or iPad web apps, please review the Safari Client-Side Storage and Offline Applications Programming Guide.

For a description of the HTML elements and attributes you can use in Safari on iPhone, check out Safari HTML Reference: Introduction.

Someone help?


(Jonathan Deutsch) #4

Apple is the gatekeeper towards the type of content they want on the store. At best we could only offer guesses as to what they might want. Seeing your content would be a good first step to knowing why it might be rejected. I’d be curious to know if this is a new policy or simply they feel that your app doesn’t provide enough “appiness” and should instead be a web page.