I have a scene with a timeline action that stops the main timeline until the user clicks a button, on button click everything works as expected.
In this scene I have a symbol with animation that runs as soon as the scene loads, as expected. The problem is when the user clicks the fore mentioned button the animation in the symbol starts over again, which I don’t want to happen.
Any idea on how to completely break out my symbol’s animation from all control of the scene’s main timeline?
Thanks in advance,