A red circle.
It’s bumping like a heart.
1 second later
1 second later
I know how to add Timeline Actions to loop it.
But what I want to do, is that while the circle is bumping, a button BLUE needs to change the color of the circle to blue. The RED button changes the color of the circle to red AND, that’s the most important part, the bumping motion should never stop. So the motion of the bumping heart is independant of the buttons.
I have tried many possibilities such as creating different timelines for different instances of the circle but it seems that it is impossible to achieve it.
So I use a technique using a symbol that just changes the color of a big rectangle, and that symbol is grouped with itself to create a mask. Then the mask is animated. (See the attached file). But that does not help me in trying to achieve this by using a red object and a blue object to create the switch between them.
Let’s try this.
A symbol would contain two timelines: one for the red circle, and another one for the blue circle. Both circles/timelines have the same behaviour: they start at the same moment, the animation is the same, it’s just that they have a different color. But if I want to switch from one timeline to another timeline by clicking the button, I can’t find a solution where when we go the to the other timeline, it is read starting to the same time where it left the first timeline. Hope this is clear.
Circle_chaning_colors.zip (15.3 KB)