I feel like someone must have done this, but I haven’t been able to find the answer anywhere!.. I would like to have a ball moving left and right at top of screen (the easy part). When a button is pressed, the ball becomes a full physics object and falls from the top to bounce around in a pachenko-type machine.
The position from which the ball drops depends on when you press the button as the ball moves back and forth.
Is there a way to activate the physics on a moving ball like that?
I just realise that I left the drop timeline in by accident. I was using it when I was trying other stuff. I meant to change it so the button just paused the move timeline directly. The drop timeline in this instance is not really needed.
Thanks for the info… I did delete the drop timeline, but then the ball refused to drop in the preview, so I guess that timeline is doing SOMETHING positive…