I have adapted the one from
It will open in v3.
keepSceneAndTimelinedata.hypetemplate.zip (180.8 KB)
I have adapted the one from
It will open in v3.
keepSceneAndTimelinedata.hypetemplate.zip (180.8 KB)
Thank you Mark thats great, I will take a look!
Here's a version of @dbear's localstorage example that remembers the state of timelines:
// set the point in a timeline
localStorage.switch1time = hypeDocument.currentTimeInTimelineNamed('switch1')
// read it back and set it, if present
if (localStorage.switch1time){ // if there is a variable stored (returns true)
hypeDocument.goToTimeInTimelineNamed(localStorage.switch1time, 'switch1')
}
localstorage - button toggle.hype.zip (194.4 KB)
Here's a version of @daniel's example of @dbear's localstorage example that remembers the state of timelines without having to hard code scene names or timelines.
Can store multiple timelines for the scene.
localstorage - button toggle.hype 2.zip (231.3 KB)