1) You should be using Motion Paths instead of "Left~Top Origin" point to point clicks.
Motion Paths will create smooth curves or linear lines.
Read about them here: http://tumult.com/hype/documentation/3.0/#motion-paths
2) These point to point segments in turn have a variety of "timing functions" working against themselves all in the same path flow. As each FingerPrint moves from point to point You have a mishmash of timing functions at each different point for the same element "ease-in~ease-out", "elastic" (yo-yo effect), etc.
Read about "Timing Functions" here:
I have also attached a demo reduced to one fingerprint using the above techniques:
160x600_Demo.hype.zip (23.6 KB)