Cancel Reloads during Scene Changing

Here comes my second question. I’m really in a rush because the deadline awaits.
So, can I cancel the scene reload when changing?
I’m doing something like, user chooses something in the first scene, some others in the following scenes, and it generates something in the last scene with all the stuff you choose.
So I really hate it when scenes being reloaded when changing to. I need them to stay in the way users set them to.

A lot of thanks to who reads and helps.

sceneelements will reload, except of symbols. so you may try to store those inputs there …
another approach: collect userinfo and fill resultscene when loaded

Thanks, I think I have some ideas to do the refill thing.

Just to clarify, regular Symbols are reloaded on Scene changes but Persistent Symbols are not.