Can Tumult Hype be used to make complex games such as a match-3 like candy crush or a dice game?
one major point on this is that you can’t create elements with hypeproperties on the fly … all you’ll ever need will have to exist right from the start.
Hi there Can you clarify? What do you mean by hypeproperties?
any property of an element set via ui or api by hype.
So is this a yes to creating complex games? Sorry.
if your game does not need elements created on the fly that depend on hype animations … it’s NOT a problem
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The elements that I will be working with in the scene will be empty and the content will be extracted from an API. For example: there are 5 elements that have been named element1-5. The innerHTML will be determined by the API such as userName, Donation Amount, and image.