However the text is not showing as 'Pause' in the animation (previewed in safari.) I figure I am doing something basic wrong, and will figure it out. Hints help.
However, I would like to have the SAME button do different things based upon the point in the timeline. I figured I could have 3 different buttons and swap them out, but I don't want to do this.
At the beginning the item will start the timeline and say Start
during it will say Play/Pause
At the end it will say "Next" and go to next scene.
I was thinking of setting a variable at different points of the timeline, but not sure I can do that and switch the objects onclick action. I was thinking of a single action based upon point in timeline, and toggle play pause.
Lastly, I noticed that when I have multiple timeline actions at the same point, they are stacked on top of each other, and I have to temporarily move them apart to find the one I want. Is there a more efficient way to see an overview of "stacked diamonds?"