What's the important word there... SOON ...that sounds exciting. Physics APIs to change origin, rotation and velocity moves Hype into Game Development land.
So, is this soon like before the WWDC or before the end of 2015... or later than that? You seem to be on a six month development schedule.
It seems like the Thin / Full javascript should be more dynamic. So, if someone doesn't use the Physics APIs, then the extra code needed to access them isn't added. If someone doesn't support IE8 and below, then all that extra Microsoft junk can be eliminated too. The JavaScript that's generated could be optimized based on the project. That would lead to fewer and smaller files. Heh, that's easy to say, but I imagine it's a bit involved.
Wow, that would be a bad day in the land of Tumult. Although, I think basics like X/Y, origin and velocity should translate to a new engine. Also, so what if Matter.js development stops. Where are the pitfalls? Is it future browser compatibility? Is it new features like convex collision shapes? It seems like if SVG shape creation/editing was moved into Hype, kinda like vector shapes could be created in Flash, then that would make Hype a complete replacement for Flash â especially with a built-in physics engine.
Wow, that's brutal. No Hype!
I used to create apps for the Mac App Store and iOS, but Apple's walled garden got quite annoying. Articles like this...
...seem to confirm the bad situation. Sandboxing was a big issue. That caused a lot of developers to leave the Mac App Store. Plus, if the sales aren't so great for a top ten rank, it might not be worth the trouble. Apple did give you great exposure though, so hopefully that 20% of frustrating developer time translated into good sales.
I actually called the Mac App Store the home of the new Creative Suite...
For the work that I do, Hype, Pixelmator and iDraw are almost full replacements for Flash, Photoshop and Illustrator. The Physics API for control elements (and Matter.js views for controlling the size of the scene) is the only remaining piece to eliminate Flash from my toolbox.
I'm surprised that you support JavaScript. It seems like it wouldn't be covered. Although, even this dialogue is also surprising. I've chatted with a lot of founders. I don't recall an open and honest exchange that would rival this one.