Can you use symbols as timeline instances?


I have several buttons that have the same animation for a mouse-over. There will be 16 in total, and instead of making many different timelines, I was wondering if it was possible to use symbols and instances instead?

My problem is that any symbol change effects the others, I’ve tried everything I can think of.
Here’s what I mean (19.1 KB)

Cannot create persistent symbol within a symbol - duplicate and modify everything and then convert them all.

(Hans-Gerd Claßen) #2

Dear PappaSmalls,

the nature of symbols is to ‘sync’ its content …

if your intend is to not repeat steps … you may rely on hypes API

those are the properties you can set: