I was messing around with audio and webaudio, trying to make an ipad project web audio but i find it always gives me delays when i use it and potentially crashes every 5 6 clicks. It works fine on desktop safari. Has anyone had experience with this?
My file exp2.hype.zip (21.3 KB)
I used riffwave.js for this, other library suggestions welcome.
Has anyone also had experience with shoving an audio track in hype and getting audio information like pitch, levels(not just base volume) and still making it work on mobile? From what I understand you need to use webaudio to achieve it.
Let me know your experienes if you have. I'd love to make something that works on ipad and desktop which has advanced control of audio or could create audio.