I'm working on a fixed layout iBook with pages that are HTML5 widget scenes built in Hype Pro. Several elements in the scenes will be physics powered, which is great for mobile. But iBooks is available for both iOS and OS X. Is there a rule of thumb for creating for both mobile and non-mobile?
I'm not a coder nor a gamer-I'm an old television director and motion graphics creator. But storytelling is storytelling, and Hype Pro has flung the doors wide open for me to use a lot of my old tricks in a new world.