How to stop reseting scene when jumping back to a previous scene

A few ways to do this:

  1. You could store your answers as Localstorage, and then lookup those answers on each scene load. Here’s a walkthrough by @MarkHunte:
    Getting and Setting localStorage ( Simple Score example )
  2. If you were using just timelines (this might be simpler), you could use this option:
    Resume a scene from its last played time
    This each answer could either be at 1 second, 2 second, or 3 seconds, and you would just take the user back to that moment when returning to the scene.
  3. (Oh and one more, courtesy of @jonathan) You could have your input form within a Persistent symbol, which would ensure that its filled-in value (and the animation you show for correct answers) would maintain its state across scenes. Some clever hiding + showing off the scene area would work for when you don’t want it in view.
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