Drag controlled timeline to launch audio?

Timeline actions won’t fire during a drag. I would like to add more options in the future to allow this. In the meantime you can add a Run Javascript action to your On Drag handler and use currentTimeInTimelineNamed to figure out if you should play audio.

The code below assumes you have added your audio as suggested in here and that you want the audio to play when that point is hit either forwards or backwards.

var currentTime = hypeDocument.currentTimeInTimelineNamed('dragTimeline');
var soundTime = 2;
if (window.pastTime == true) {
	if (currentTime < soundTime) {
		var myAudio = document.getElementById("myAudio"); 
		myAudio.currentTime = 0;
		myAudio.play();
		window.pastTime = false;
	}
} else {
	if (currentTime > soundTime) {
		var myAudio = document.getElementById("myAudio"); 
		myAudio.currentTime = 0;
		myAudio.play();
		window.pastTime = true;
	}
}